SKM-1
Sound is more than an instrument; it can be an environment.
This work reimagines the audio program as an interactive space shaped by play, physics, rhythm, and systems. Drawing from the structures of video games and evolving ecologies, the piece transforms sound into a landscape that can be explored, manipulated, and experienced.
As the user moves through the work, it shifts between musician, player, and participant. Your actions influence the system, creating changing relationships between movement, sound, and visual feedback. There is no single way to experience the piece. Instead, each interaction becomes part of an evolving sonic world.
The work explores what happens when listening becomes participation, and when sound becomes something you don't simply hear, but enter.